Artist Statement
My work explores meaningful place-based interactions in three-dimensional environments and how authored spaces inform our understanding of place.
As we assign meaning to space we define place. In other words, place is authored space. We understand and catalogue place through an amalgamation of associated experiences stemming from a particular space. The resulting remains significant through an ongoing engagement both physically and temporally. I am interested in that continued engagement. More specifically, what elements of a space experience do we repeatedly recall to inform our notion of place?
Engaging in Virtual World technology, I am able to create thoughtful interactive experiences, weaving traditional media such as audio and hand drawings with a fully immersive digital environment. The resulting is a hybrid media that gives the user a new approach to experiencing place.
My creative process begins by drawing. The feeling of pen hitting paper has been a compulsory tactile pleasure from a very young age. As learning to play to the piano makes it easier to pick up other instruments, drawing enables one to expand their view as an artist. Sketching allows me to visualize possible resolutions, flesh out a concept, and imagine the completed work.
I believe in finding the medium that suits the needs of the art(ist), not vice verse. In the past few years I have used Maya, Wonderland, Second Life and Unity to satisfy the needs of the art. As technology and software evolve, one must adapt. To conform to a single approach is to limit you as an artist.
Mission Statement
My work focuses on the concept of authored spaces, specifically how we assign meaning to and define space through emotional, physical and temporal associations. The result is an establishment of place. Virtual Environments by nature are a collection of places devoid of space; they exist as blank canvasses until their world-creators establish meaning. I aim to discard conventional methods of computer-based interaction favoring a streamlined and ubiquitous approach in engaging with immersive interactive environments.
Vision Statement
I plan to create a series of installations that push our understanding of authored spaces. In the ensuing years I plan to identify key technological trends that will ameliorate the learning curve associated with engaging in Virtual Environments.


