Tag Archives: augmented reality


Permalink to Warren Ellis/D’Israeli comic about augmented reality with secret UV backstory

Warren Ellis/D’Israeli comic about augmented reality with secret UV backstory

I have been an avid collector and lover of comic books since I was a kid. My interest in and exploration of augmented reality is fairly current; but when I saw that London-based design firm BERG has teamed up with Warren Ellis and Matt “D’Isreali” Brooker to create an augmented reality comic book, my childhood obsession came flooding back with new-found excitement.

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According to BoingBoing.net “Warren Ellis, Matt “D’Israeli” Brooker and the London design firm BERG have all teamed up to release a marvellous and scary comic called SVK. SVK is an exploration of some of the terrifying possibilities of ubiquitous augmented reality in comic form, the story of a disgraced spy who is tasked with recovering a top-secret package lost by a military contractor. Throughout the comic, a second story is revealed in ultraviolet light, visible with the accompanying skinny, wallet-sized UV flashlight (it also works on the joke ads and the real ones). Interspersed with learned essays on comics as an art form (William Gibson), augmented reality (Jamais Cascio) and the history of novelty comics (Paul Gravett), SVK is more than a story, more than a design provocation and more than a warning about the unchecked future of technology in the hands of the military-industrial complex.”

BERG have published the comic themselves, and are selling it in a sweet package with the required UV torch for £10, plus £3 shipping (UK — £8 elsewhere).

“Comics break the rules of storytelling, invent new ones, and break them again – more often than almost any other medium. This graphic novella is about looking – an investigation into perception, storytelling and optical experimentation that inherits some of the curiosities behind the previous work of BERG.

Litho printed on 115gsm silk paper in tones of black and blue, SVK uses a third ink invisible without the SVK object. The object is a UV light source which unlocks hidden layers woven throughout the comic book. Reading SVK becomes a unique and strange experience as you see the story unfold through the eyes of Thomas Woodwind.

First and foremost SVK is a modern detective story, one that Ellis describes as “Franz Kafka’s Bourne Identity”.

It’s a story about cities, technology and surveillance, mixed with human themes of the power, corruption and lies that lurk in the data-smog of our near-future.”

Augmented Reality Comic Book

Buy SVK

SVK photos and scans

Information provided by BoingBoing


Permalink to Intel uses Lego as input device at CES 2011

Intel uses Lego as input device at CES 2011

In a follow up to my post yesterday on a Lego molding machine made of Lego, and a post I did over a year ago on using the human body as an input device, I bring you one of Intel‘s latest innovations from CES 2011 exploring alternative input devices. In the case of this video, they are using Lego creations and projected imagery to set the stage.

While the interaction appears elementary, the computing power behind this set up is pretty amazing. The setup requires 3D object recognition, gesture recognition and graphical interfaces running in real-time. This is huge step for more sophisticated augmented reality experiences.

Video courtesy of Mashable’s YouTube Channel

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