Blog

Permalink to Unity: Max Texture Size

Unity: Max Texture Size

This video shows how I was able to get my textures to display at the proper resolutions. I highly suggest making any and all textures to be used in Maya and Unity either 512×512, 1024×1024, or 2048×2048. All units are in pixels.


1 Comment to Unity: Max Texture Size

  1. nawash

    small remark
    in this video you say that you recommend that texture should be multiple of 2.
    it is actually power of 2, not multiple

Leave a Reply

Your email address will not be published. Required fields are marked *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

Archives

Buffer